2026 World Cup

The World Cup’s mega-business: from 4.6 million spectators in the stadiums to 17 billion impressions

Record figures for the group stage. The attendance rate is close to 100 per cent, with an average of over 64,000 spectators per match. Online, there were 17 billion impressions and 11 billion video views

by Marco Bellinazzo

 REUTERS

3' min read

Translated by AI
Versione italiana

3' min read

Translated by AI
Versione italiana

The 2026 FIFA World Cup, which has just entered the knockout stages, is taking the World Cup into a new dimension: no longer ‘just’ one of the world’s major sporting events, but an industrial and media platform capable of redefining the boundaries between sport, entertainment and global consumption.

The figures from the group stage speak for themselves. Over 4.6 million spectators in the stadiums, with an attendance rate of nearly 100 per cent (99.7 per cent) and an average of over 64,000 spectators per match. This figure surpasses the previous all-time record set at the 1994 World Cup in the USA (3.5 million) and reflects a structurally growing global demand. It is no longer just a matter of national pride: fans from 210 countries and territories turned up at the stadiums, confirming the now truly global nature of the sport of football.

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But it is off the pitch that the 2026 World Cup marks the real paradigm shift. The 48-team format – a first in history – has made it possible to significantly increase the number of matches (104 in total) and, consequently, the commercial opportunities. More matches mean more TV rights, more sponsors, more digital content and more opportunities for monetisation. This business model is increasingly aligning with that of major global entertainment events.

Attendance figures for the FIFA Fan Festivals – with over 5.5 million visitors during the group stage alone – demonstrate that the ‘World Cup experience’ is no longer confined to the stadium or the TV, but is part of a wider ecosystem of events, experiences and commercial initiatives. In this context, football becomes an economic driver that stimulates cross-sector supply chains: tourism, hospitality, retail and music.

It is no coincidence that the consumption figures paint an almost symbolic picture: 2.8 million beers, 300,000 hot dogs and nearly a million bottles of water sold in the stadiums. At first glance, these figures may seem insignificant, but in reality they highlight the scale of the economic impact generated by the event.

The real battleground, however, remains the media and digital sectors. In the United States, the opening match between Mexico and South Africa attracted 7.2 million viewers on Fox, making it the most-watched opening match ever in the English-speaking world. Even more significant is the global figure: over 50 million viewers for the host nations’ matches. In Brazil, one of the key markets, there were almost 50 million unique viewers for a single match.

But it is in the digital sphere that the most strategic battle is being fought. The FIFA.com website recorded 130 million unique visitors (+26% compared to Qatar 2022), whilst the official app saw a 130% surge. On social media, there were 39 million new followers during the group stage alone, with TikTok and YouTube now central platforms for the distribution of football content. Overall, there were 17 billion impressions and 11 billion video views. Football, therefore, is becoming a continuous form of content, accessible in any format and at any time, and no longer just a live event.

Another key factor concerns the convergence between sport and the music industry. The official World Cup album has already racked up hundreds of millions of streams, with tracks such as ‘Dai Dai’ by Shakira and Burna Boy topping the global charts. For the first time, a World Cup soundtrack has entered the Billboard Top 200: a clear sign of the cross-pollination between artistic genres and markets.

Merchandise sales also underscore the event’s commercial strength: Adidas recorded sales of over 1.13 billion dollars linked to the tournament, with the Mexico shirt proving the best-selling item. This figure highlights how the World Cup is also a huge global marketplace.

Finally, it is worth noting the large-scale roll-out of FIFA Fan IDs, with over three million issued, which represents a further step towards the digitalisation of the fan experience. This encompasses not only access to stadiums, but also interaction, personalisation and data collection: elements that are becoming increasingly central to the future of the sports business.

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