Electric Dreams: Archaeology goes on show at the Tate Modern
The exhibition explores the encounter between art and technology from the post-war period to the 1990s
4' min read
4' min read
Contrary to popular belief, the link between art and technology has always had well-established correspondences that go back to the humanistic roots of the digital already traceable to an early form of computational language in Plato and Aristotle. From a more philosophical point of view, the 'resonance' between Creation, man and the new scientific-technological frontiers is even emphasised in a famous chorus of Sophocles' Antigone (335-375) in which this relationship is placed at the centre of a reflection whose themes are both ethical and philosophical, without neglecting the branch of robotics whose genealogy can be found in the first examples of self-propelled machines in the treatise 'On the Fabrication of Automata' by Heron of Alexandria (1st century AD) well before the advent of the digital age. AD circa) well before arriving in the early 1950s when Alan Turing theorised about 'intelligent' machines.
For a long time, creatives engaged in the various cultural spheres have been able to imagine, anticipating on heuristic assumptions, certain themes in the scientific sphere that would be pursued by those involved in technology at various levels, scientists, scholars, researchers.
The exhibition
Electric Dreams, the major exhibition at the Tate Modern (until 1 June 2025) recounts the pioneering adventure of those artists who, between 1950 and the 1990s, explored the creative potential of new electronic tools, long before the arrival of the Internet.
The exhibition does not follow a linear narrative, but weaves together experiences and currents from all over the world. More than seventy artists found inspiration in scientific ideas, mathematical concepts, cybernetics and experimental devices. Technology, then, was a promise of collective transformation as community support.
Main themes and works
Electric Dreams is divided into thirteen thematic rooms, with over 150 works and more than 70 artists who have used emerging technologies such as computers, artificial intelligence, electronics and kinetic mechanisms to create interactive and sensorial art. Alternating within the itinerary are large installations and more intimate sections, in which affinities, exchanges and dialogues between artists emerge. These range from paintings inspired by the science of perception to the first experiences of virtual reality and audiovisual experiments of surprising modernity.
