New models

GAMeC between innovation and community: art that transforms the territory

Interview with Simona Bonaldi (GAMeC president) and the new site in the former sports hall in Bergamo to become a contemporary agora

by Maria Adelaide Marchesoni

Simona Bonaldi presidente della Gamec

5' min read

Translated by AI
Versione italiana

5' min read

Translated by AI
Versione italiana

In recent years, the GAMeC - Galleria d'Arte Moderna e Contemporanea di Bergamo under the direction of Lorenzo Giusti has embarked on a path of openness and transformation that looks beyond the museum walls, bringing art into direct contact with the territory and its communities. An emblematic example of this vision is 'Thinking like a mountain', the two-year programme (2024-2025) that has involved the entire province of Bergamo - from the villages of the valleys to the urban parks of the provincial capital - in a broad project of collective reflection on the themes of sustainability, participation and the relationship between man and the environment. A new fruition model that measures success not only in terms of attendance at the venue, but also through widespread participation, the relationships created and the impact of the initiatives in the various contexts of the Bergamo area. In the meantime, the museum venue has continued to offer the public a selection of works from the collections, keeping the exhibition proposal alive. Until 18 January 2026 it is possible to see "TEN", the anthological exhibition of the Atelier dell'Errore (AdE) collective, founded by Luca Santiago Mora and active at the Collezione Maramotti in Reggio Emilia. The exhibition traces ten years of artistic research through drawings, paintings, videos and installations, presenting the work of the group of neurodivergent artists as a collective organism founded on the principles of Animals and Errors.

TEN, ATELIER DELL’ERRORE, GAMeC 4.10.25—18.1.26

All of these initiatives anticipate and accompany the forthcoming opening of the museum's new headquarters, which testifies to GAMeC's desire to redefine its role in the local context, experimenting with new forms of relationship between institution, artists and citizens.
With Simona Bonaldi, president of the GAMeC Board of Directors, we talked about how the institution is rethinking its role in the contemporary cultural scene, between territory, participation and new museum models.

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What is the significance of the new GAMeC headquarters for Bergamo and for the contemporary art system in Italy?

The new location marks a significant transition. From a former monastery we will move to a former sports hall in the heart of the city, overlooking a central square. It will not only be a larger and more modern building, but a symbol of openness: a museum that becomes a contemporary agora, a space for living as well as for visiting. For Bergamo, it represents confirmation of an industrious and innovative city that invests in culture as an engine for development; but also a national reference pole, capable of dialogue with the great European institutions.

What are the Board's priorities for this new three-year period in terms of planning and development strategies?

The objectives are many and ambitious: after the year of Bergamo and Brescia as Capital of Culture, GAMeC is the main legacy for a city that has well understood the value of culture as a lever for growth and development. We are now committed to strengthening our identity, both in the territory and in the contemporary art scene, as a centre of cultural production with a horizontal development, through the use of different languages that complement each other and allow us to be increasingly inclusive. We intend to work to strengthen, on the one hand, our rootedness in the territory, through an open dialogue with the citizens, with the small and large communities of the city and province, and with the businesses of Bergamo; but we intend to pursue international relations through collaborations with museums and cultural actors.

Public participation is increasingly central to the life of museums. What strategies do you plan to adopt to attract new visitors, especially young people?

Our activities will be even more oriented towards involving different audiences, adults, families, young people and students, trying to make the museum a participative, inclusive and welcoming space where everyone feels at ease. We will do this through exhibition projects capable of appealing to different audiences, but a welcome that immediately positively activates the visitor in his or her experience will be important; and then there will be numerous in-depth and engaging workshop activities, for schools but not only. Thinking of young people, next to the new premises will be the new university and residential centre that will host more than four hundred students and lecturers, and it is precisely with the University of Bergamo that we are already collaborating and reflecting together on the future for the youth of our city.

PENSARE COME UNA MONTAGNA #5, Becoming Mountain di Pedro Vaz, 4 ottobre 2025 – 18 gennaio 2026

The GAMeC is already a nationally and internationally recognised reality. Are there plans to further strengthen its presence on the European or global scene?

GAMeC is already part of an international network, several of our projects are the result of comparison and collaboration with other museums in Europe and beyond. But we want to go further by continuing to develop new co-productions and exchanges also with areas of the world not yet tapped. Our goal is to bring Bergamo to the centre of global cultural maps, while at the same time enhancing our specificity: a museum that combines local roots and international scope. We are currently in dialogue with some of the most important European institutions to imagine future projects, starting from 2027.

What relations would you like to strengthen with other cultural institutions or private partners?

That of our province is an area strongly characterised by a pervasive and strong business system, an integral part of the community itself, where businesses interpret their activity as a social value. And our museum finds in enterprises privileged partners: the relationship with them is not only an economic matter, but a matter of sharing objectives for the benefit of the entire community. Over the past five years, the network of local businesses supporting the museum has developed strongly, demonstrating the potential of a mutually supportive relationship between culture and business; in fact, some of the cultural projects have been devised and realised precisely in sharing with some of them. But no less important is their financial support, which has greatly increased, leading to a virtuous model of public-private management that is almost unique in Italy. Over 60% of our activity is supported by contributions from private individuals. Business brings pragmatism and capacity for innovation; the museum offers creativity, critical thinking, new stimuli; together we take an active part in a collective reflection on ethics, sustainability, research and innovation.

How do you envision GAMeC at the end of your term?

At the end of my term of office, I would like GAMeC to be 'the museum of our community', a place to return to frequently, not only for exhibitions but for experiences of confrontation, exchange and mutual contamination. A beating heart of the city, a major player in the development of our territory. But not only this, also increasingly a European reference point for artistic and curatorial research.

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