A new lease of life for GameStop: Pokémon, collectables and eBay
Ryan Cohen’s group is attempting to develop a new business model as traditional retail loses ground. Revenue fell by 19 per cent in the second quarter, whilst the collectables sector is gaining momentum
Five years on from the short squeeze that turned GameStop into the symbol of the meme stock craze, the American company now faces a very different challenge. Traditional retail continues to lose ground, but the group now has billions of dollars in capital, is expanding rapidly into collectables and has built up a significant stake in eBay. The question for shareholders is no longer simply whether GameStop can survive, but what sort of business model it might become.
This is the challenge facing the group led by Ryan Cohen: to build a new business model whilst traditional retail continues to lose ground.
The results for the second quarter of the 2026 financial year paint a picture that remains mixed. On the one hand, total revenue has fallen significantly. On the other hand, some of the businesses on which GameStop is seeking to build its future are recording much stronger growth. Underlying all this is a significant amount of capital that has radically altered the company’s financial landscape.
Revenue down, collectables up sharply
GameStop ended the second quarter with revenue of $790.2 million, down 19 per cent from the $972.2 million recorded in the same period last year.
The figures confirm the challenges facing the traditional model. The physical sale of video games continues, in fact, to face the sector’s ongoing digitalisation, which has reduced the importance of physical media and changed consumer habits.


