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The museum gets a makeover: how design transforms the cultural experience

From Warsaw to Turin and on to Schengen, Ico Migliore and Mara Servetto are designing increasingly immersive and participatory museums, where the digital and the analogue intertwine to bring new audiences closer to culture

Chopin, museo di Varsavia

4' min read

Translated by AI
Versione italiana

4' min read

Translated by AI
Versione italiana

The museum of the future exists and is spreading. It is not a place to visit but a laboratory of ideas where anyone, of any age and from different cultural backgrounds, has the opportunity to engage, interact and get to know one another better. The museum of the future bears the signature of Ico Migliore and Mara Servetto, who explain: ‘Design means a project. Anyone who enters a temporary or permanent museum exhibition space must leave transformed; design creates the atmosphere of the space to give every visitor a tangible experience and, however overused the term may be, the museum must stir the emotions.” No longer ‘conservative’ museums that make the artwork inaccessible, but – through new digital technologies – the opportunity to move through spaces, touching materials and objects, listening to sounds and smelling scents.

New projects bridging the digital and analogue worlds

By blending digital and analogue elements, the designer enables visitors to have a hands-on, rather than passive, experience of the museum. The younger generations (Millennials and Gen Z) are well aware of this, and it is confirmed by specific data: 80 per cent of visitors under 35 visit interactive museums featuring integrated technologies, whilst 42 per cent of young people check social media and the museum’s website before visiting to understand how the venues utilise technology. The philosophy of this Milanese architectural and design duo is encapsulated in the concept of ‘Museum Seed’: ‘A place of culture, like a seed, must take root in the urban and social fabric of its surrounding area to become a catalyst for new behaviours. Today’s value lies in divergence, the ability to move between different worlds. Interior design is a convergence of the arts; we must not forget that.”

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The start in Warsaw

It all began in 2010 when the Migliore+Servetto architectural practice designed the Fryderyk Chopin Museum in Warsaw, housed within the Ostrogski Palace, which was conceived as a sequence of eleven captivating and evocative spaces. Among these is the room dedicated to the period when the composer lived with George Sand in Nohant; divided into two sections, the left-hand wall displays paintings relating to the location and letters written by Chopin in which he describes it, revealing his delight in living in the countryside. On the right-hand wall, Migliore+Servetto have created drawers: ‘Each one reveals a sound; when opened together, it sounds like a cacophony, but it is the soundscape generated by the music and the rustling of the wind that the composer used to hear’. Opening a drawer releases an intense scent of violets; the sound accompanies the surprise of discovering Chopin’s favourite flower. Design makes a powerful statement through the design of the drawers and the black, anechoic cube that symbolises Chopin’s death.

From Milan to the Schengen Museum

At the Natural History Museum in Milan, Migliore+Servetto designed the ‘Sala dell’Uomo’ in collaboration with Anna Alessandrello, curator of the palaeontology section, who oversaw the scientific aspects and highlighted the main themes: ‘We have transformed them into four towers, which serve as focal points for the narrative of the space; the timeline guides visitors through each area, providing information. The artefacts are displayed in display cases within the towers, which visitors can enter; as they approach the pieces, they discover new narratives.” The museum is evolving; the exhibition system devised for the ‘Sala dell’Uomo’ has been designed with a view to being applied to other galleries in the future.

‘Museums are more successful today because they manage to appeal to a wider audience; in the past, you had to be well-prepared to visit one – you had to know the artists and the themes,’ continues Migliore. Tourists visiting a city want to see its museum; that is why design is fundamental to any innovative cultural approach. ‘We should take a more scientific and less humanistic approach to our museums; people want to interact with the works to learn new things, just as happens in Anglo-Saxon museums.’

It was in 2012 that our collaboration with the Egyptian Museum in Turin and its director, Christian Greco, began; together, we designed a number of themed galleries and created the museum’s new logo. ‘Christian can read hieroglyphs perfectly and showed us several of them. We were struck by the one representing water; we redesigned it to look like an ‘M’ that you can view and rotate from every angle. It’s a logo to be experienced, a symbol that can expand, close or open, and which contains artefacts.” Ten years later, Migliore+Servetto were called upon to adapt the logo – the same cipher, with water linking the Nile to the Po – ‘We made it more calligraphic and less digital to give it a more hand-drawn look’.

Last year, Migliore+Servetto received the Jury Prize for Best Cultural Interior of the Year at the 2025 Archello Awards for the Schengen Museum. Created in collaboration with the multimedia design studio Karmachina, it comprises four thematic sections and nineteen physical and digital installations; at the heart of the narrative is ‘Cube’: an immersive and participatory installation, symbolising a world without borders. Its surface is composed of patterns of flags to visually represent the values of unity and cooperation, whilst mirrors and dynamic lighting transform it into an infinite tower that transcends both physical and ideal borders. Inside the Cube, personal testimonies from both within and outside the Schengen Area are shared, serving as a reminder of the dream of a world without borders.

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